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Best Closed-Back Gaming Headset Under 200 Dollars: Blow up the Crowd

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Finding the perfect audio gear in Hesperia isn't just about aesthetics; it is about maximizing your combat efficiency in the supernatural urban sprawl.

# Best Closed-Back Gaming Headset Under 200 Dollars: Blow up the Crowd (NTE Weapon Guide)

In Neverness to Everness, the **Blow up the Crowd** S-Rank Arc is the best "headset" weapon for Haniel, providing a massive 512 ATK and team-wide ATK buffs. It is obtained for free via the [Rhythm Master Anomaly Commission](https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html) in Illusion Town, making it the highest-value "closed-back" audio Arc for players looking to dominate the current meta without spending premium currency.

## Stats

As an S-Rank Solid Arc, Blow up the Crowd serves as a high-tier stat stick for characters who scale with raw power. Unlike Liquid or Gas types, Solid Arcs focus on physical and psychic manifestations, and this headset-style weapon is the pinnacle of that category for support-DPS hybrids.

### Base Attributes and Scaling

The [Blow up the Crowd](https://www.nerdschalk.com/neverness-to-everness-release-date-pre-registration-platforms-and-everything-we-know/) Arc starts with a base ATK of 33, which is standard for S-Rank weapons in version 1.0. However, its growth curve is aggressive. By the time you reach the level 80 cap, the [Base ATK hits 512](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html). 

The secondary attribute is even more crucial for late-game builds. It provides a [base ATK% of 11%](https://www.gmtreks.com/neverness-to-everness-nte-release-date-and-more/), scaling up to 27.5% at maximum level. This makes it significantly more powerful than A-Rank alternatives that often cap out at lower percentages or lower base values.

| Level | Base ATK | ATK% Bonus |
| :--- | :--- | :--- |
| 1 | 33 | 11.0% |
| 20 | 108 | 13.5% |
| 40 | 215 | 17.2% |
| 50 | 284 | 19.8% |
| 60 | 362 | 22.4% |
| 70 | 440 | 25.0% |
| 80 | 512 | 27.5% |

### Ascension and Breakthrough Requirements

To unlock the full potential of this headset, you must gather specific materials found within the [Anomalous zones](https://www.icy-veins.com/nte/news/neverness-to-everness-everything-we-know/) of Hesperia. Ascension is divided into six breakthrough phases, each requiring a mix of currency and monster drops.

*   **Beetle Coins:** The primary currency for all upgrades. You will need approximately 240,000 to reach level 80.
*   **Beaty:** A common upgrade material dropped by low-level anomalies in the city streets.
*   **Blurred Numeral:** A mid-tier material found primarily in the Illusion Town district.
*   **Versey:** A rare drop from high-level Solid-type enemies, required for the final two breakthroughs (Levels 70 and 80).

The [breakthrough costs](https://www.memuplay.com/blog/neverness-to-everness-release-date-and-gameplay.html) jump significantly at level 60, so players are advised to farm the [Office Building Entrance](https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/) area early to stockpile Versey.

## Effect

The true power of this "headset" lies in its passive ability, which mimics the immersive experience of high-end audio gear by isolating the user from distractions and amplifying their output.

### Passive: Beat King Explained

The unique effect, [Beat King](https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html), offers dual-mode functionality, making it one of the most versatile Arcs in the game. It adapts based on whether the wearer is currently the active character on the field.

**Off-field Support Mode:**
When the character equipped with Blow up the Crowd is swapped out, they provide a [10% ATK buff](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html) to the current active character. This is a "closed-back" effect, meaning the sound—or in this case, the power—is focused entirely on the teammate. At max refinement, this bonus increases to 14%.

**On-field DPS Mode:**
If the wearer stays on the field, they gain a flat [12% Psyche DMG bonus](https://www.nerdschalk.com/neverness-to-everness-release-date-pre-registration-platforms-and-everything-we-know/). Additionally, dealing damage triggers a stacking mechanic. Every 2 seconds, the wearer gains a 2% ATK stack (up to 4 stacks). When using Basic Attacks, they also gain [Psyche DMG stacks](https://www.gmtreks.com/neverness-to-everness-nte-release-date-and-more/) (2% per stack, max 10). This allows the weapon to function as a primary damage tool for Psyche-scaling units.

### Refinement and Mixing Potential

Refining (or "Mixing") the Blow up the Crowd Arc requires duplicate copies, which can be obtained through the [Arc Research Program](https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/) or by purchasing them from the Miracle Box Gacha exchange.

| Refinement Level | Off-field ATK Buff | Base Psyche DMG | Max ATK Stacks |
| :--- | :--- | :--- | :--- |
| 1 | 10% | 12% | 4 |
| 2 | 11% | 14% | 4 |
| 3 | 12% | 16% | 4 |
| 4 | 13% | 18% | 4 |
| 5 | 14% | 20% | 4 |

While the ATK% scaling is useful, the jump in [Psyche DMG efficiency](https://www.icy-veins.com/nte/news/neverness-to-everness-everything-we-know/) at refinement level 5 makes this weapon competitive with even the rarest gacha-exclusive Solid Arcs.

## Best On (Characters)

Not every character can handle the heavy bass and high output of the Blow up the Crowd Arc. It is specifically designed for [Solid-type users](https://www.memuplay.com/blog/neverness-to-everness-release-date-and-gameplay.html) who can benefit from both the off-field support and the on-field Psyche damage.

### Top Recommendation: Haniel

Haniel is the definitive user for this weapon. As a [Rhythm Master](https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html) specialist, her kit revolves around providing buffs while dealing intermittent Psyche damage. The [off-field ATK buff](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html) from the Beat King passive triggers perfectly with her swap-heavy playstyle. Since Haniel's ultimate often lingers after she leaves the field, she can maintain the stacking ATK buffs even while your main DPS is active.

### Alternative Solid-Type Users

*   **Esper Zero (Cosmos Solid):** While Zero typically prefers their signature Arc, [The Rain That Shook the World](https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/), Blow up the Crowd is the best high-ATK alternative. If you are running Zero in a secondary DPS role, the 512 base ATK provides a significant boost to their burst damage.
*   **Hotori:** Hotori benefits from the [Solid type synergy](https://www.nerdschalk.com/neverness-to-everness-release-date-pre-registration-platforms-and-everything-we-know/) and the high base ATK. For players who use Hotori in fast-swap rotations, the 10% off-field buff ensures that the rest of the team stays powered up.
*   **Jiuyuan:** A viable choice for hybrid builds. Jiuyuan requires a balance of personal damage and team utility, and the [Psyche DMG stacks](https://www.gmtreks.com/neverness-to-everness-nte-release-date-and-more/) from this headset allow her to stay relevant during her on-field windows.

## How to Get

Unlike many "best-in-class" items that require heavy spending, Blow up the Crowd is accessible to the entire community through dedicated gameplay.

### F2P Method: Rhythm Master Commission

The primary way to obtain this Arc is by completing the [Rhythm Master Anomaly Commission](https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html). This is a multi-stage quest located in the Illusion Town district.

1.  **Locate the Commission:** Head to the [Office Building Entrance](https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/) in Illusion Town.
2.  **Defeat the Beat King:** You must face the [Beat King boss](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html). This anomaly uses sound-based area-of-effect attacks. To win, you must stay within the "Safe Frequency" zones that appear on the floor.
3.  **Complete the Rhythm Challenge:** After the fight, a short rhythm-based mini-game occurs. Achieving a "Great" or "Perfect" score will grant you the first copy of the Arc.

### Gacha and Exchange Options

If you need more copies for refinement, you can head to the [Arc Research Program](https://www.gmtreks.com/neverness-to-everness-nte-release-date-and-more/) banner. This banner uses [Tri-Keys](https://www.nerdschalk.com/neverness-to-everness-release-date-pre-registration-platforms-and-everything-we-know/) as currency. While the drop rate for S-Ranks is low, Blow up the Crowd has a higher "pity" priority for players who have already completed the Rhythm Master commission.

Additionally, the weapon occasionally appears in the [Miracle Box Gacha exchange](https://www.memuplay.com/blog/neverness-to-everness-release-date-and-gameplay.html). This shop uses high-tier currency obtained from pulling duplicate S-Rank items, so it is generally reserved for late-game players looking to finish their max-refinement builds.

## Comparison

To understand why this is considered the "best headset under 200 dollars" (metaphorically speaking), we must compare it to the other options available in the Solid Arc category.

### Blow up the Crowd vs. Real Music

Real Music is the B-Rank equivalent of a budget headset. While it is easy to find in the early game, its [base ATK is significantly lower](https://www.icy-veins.com/nte/news/neverness-to-everness-everything-we-know/), and it offers no team-wide utility. Real Music provides a simple 5% ATK boost to the wearer, which pale in comparison to the [14% team buff](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html) and 512 ATK offered by Blow up the Crowd.

### Meta Positioning in Version 1.0

In the current version 1.0 meta, Blow up the Crowd sits in the S-Tier for support weapons. While [Stellar Veil](https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/) is the go-to for Aurelia due to its focus on Gas-type interactions, Blow up the Crowd is the definitive choice for [Psyche-scaling teams](https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html). 

Compared to [The Rain That Shook the World](https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html) (Zero's signature), the headset offers less CRIT Rate but much higher overall team utility. For most players, the ability to buff the entire squad's ATK just by swapping characters makes Blow up the Crowd a more flexible and "cost-effective" choice for their primary Solid Arc slot.

## Sources

- bluestacks.com — https://www.bluestacks.com/apps/role-playing/neverness-to-everness-on-pc.html
- nerdschalk.com — https://www.nerdschalk.com/neverness-to-everness-release-date-pre-registration-platforms-and-everything-we-know/
- ldplayer.net — https://www.ldplayer.net/blog/neverness-to-everness-ultimate-guide.html
- gmtreks.com — https://www.gmtreks.com/neverness-to-everness-nte-release-date-and-more/
- icy-veins.com — https://www.icy-veins.com/nte/news/neverness-to-everness-everything-we-know/
- memuplay.com — https://www.memuplay.com/blog/neverness-to-everness-release-date-and-gameplay.html
- kaiden.gg — https://kaiden.gg/neverness-to-everness-everything-we-know-so-far/

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